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What about just using Vim, Emacs, nedit, gedit, or whatever your favorite editor is on UNIX/Linux? Why do we need a special editor just for Unity when there ar
by japaget 13y ago
What about just using Vim, Emacs, nedit, gedit, or whatever your favorite editor is on UNIX/Linux? Why do we need a special editor just for Unity when there are already plenty of good alternatives?
- felipebueno 13y agoI'm an [emacs -nw + bash] dude but, sometimes, I like using fancy shiny gui tools. :)
- Gracana 13y agoUnity3D Editor means the entire Unity3D game production system, not just a glorified ed. Currently Unity3D games can be developed for Linux, but they cannot be developed on Linux.
- simias 13y agoUnity3D is not just a text/program editor but rather an IDE for making games (as far as I understand, I've never used it).
- krisdol 13y agothe text-editing part of Unity3D is pretty terrible, and I do most of it in vim. But it is good for viewing models and moving components around without building your own model viewer or mouse-driven Entity-System editor
- aryastark 13y agoSo many comments from people that have obviously never even downloaded it and tried it out for 5 minutes. Unity3d comes with Mono Develop (http://monodevelop.com/ http://monodevelop.com/). That's their default editor. However, you can easily switch to Visual Studio or whatever you want. You can use gvim if you want. If you pair up Unity with cygwin and git you come pretty close to what Linux gives you. I'd still prefer it if they ported the editor to Linux, since it would mean I don't have to boot Windows. Unity3d is not a text editor. It's similar to Blender... it's a UI for manipulating 3d objects and setting various components of those 3d objects. When you need to edit the scripting of an object, it launches the external text editor.