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When I worked for a game company we used the Intel compiler for a couple of versions but it caused so many issues for people with AMD we switched back to the MS
by coldcode 13y ago
When I worked for a game company we used the Intel compiler for a couple of versions but it caused so many issues for people with AMD we switched back to the MS compiler. In the end the performance difference wasn't enough to matter.
- fzltrp 13y agoThat's interesting: could you elaborate on those problems? I was pretty much supporing Intel on the ground that their competitors products were just running a safe path, but your input might change my view entirely.
- coldcode 13y agoIt wouldn't be useful anymore, that was 3-4 years ago. At the time besides having AMD issues we had floating point optimization issues which messed up our physics. I doubt it's an issue today.