3 ms·
On a related note, the best practices release for the Oculus: http://static.oculusvr.com/sdk-downloads/documents/OculusBestPractices.pdf http://static.oculusvr
by angersock 13y ago
On a related note, the best practices release for the Oculus:
http://static.oculusvr.com/sdk-downloads/documents/OculusBestPractices.pdf http://static.oculusvr.com/sdk-downloads/documents/OculusBes...
- melloclello 13y ago> Content available for use on the Headset produces an immersive virtual reality experience, and users may have reactions to that experience, including simulation sickness (similar to motion sickness), perceptual after-effects, disorientation, decreased postural stability, eye strain, dizziness and/or nausea, and feelings of depersonalization (feelings of watching yourself act) or derealization (feelings that the external world seems unreal). O_O