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Cool project. I started something similar but other projects took my time. IMHO, to get more exposure with a project, make it cool, that's all there is to it s
by codez 13y ago
Cool project. I started something similar but other projects took my time.
IMHO, to get more exposure with a project, make it cool, that's all there is to it so that other people want to look at it or share it. The question is, what are they getting from looking at it? and that's how you get exposure.
If it gets hits on here and it's up on github or somewhere then it's going to get viewed if people see it as popular or worthy of sharing.
To be honest though and in my opinion, don't implement to get exposure, implement it for yourself and if exposure comes then that's great.
There was the person that did something like 160 apps over 160 days. That was cool so got a lot of coverage.
I'd maybe add links to tutorials on how you did each game or something or provide a way for people to learn as they go along. That would be helpful and then you'd get exposure.
Anyway, that's just my two cents on the issue.