3 ms·
I always liked what SGI Irix did. From the get go the desktop was all vector based. So you could run at 800x600 or 1280x1024 and either way things would look no
by spitfire 13y ago
I always liked what SGI Irix did. From the get go the desktop was all vector based. So you could run at 800x600 or 1280x1024 and either way things would look normal.
Both OS-X and Windows solutions are a hack.
- 0x0 13y agoHow did icons and stuff look, then? I thought vectors aren't the silver bullet they are made up to be especially for small/lowres graphics. Case in point, all the crazyness with fonts and hinting etc to make sure they look good in 12px.
- mrpippy 13y agoThe icons were vectors, but typically drawn at an isometric view and combined with other components (like the "sheet of paper"/"magic carpet" underneath apps). When you click once to select the app, the paper turns yellow. When you double click, the paper back and up behind the icon. A screenshot of the Icon Catalog: http://techpubs.sgi.com/library/dynaweb_docs/0650/SGI_Admin/books/PCP_UAG/sgi_html/figures/a12193.gif http://techpubs.sgi.com/library/dynaweb_docs/0650/SGI_Admin/... And the docs for IconSmith, used to draw icons: http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/0650/bks/SGI_Developer/books/IIDsktp_IG/sgi_html/ch12.html http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/0650/... And Motif was used for all the widgets, I guess that would make it vector-based.