3 ms·
Perhaps because we reaching a point where our eyes can longer perceive the individual pixels that we really have reached maximum resolution. Is there any benefi
by thornjm 13y ago
Perhaps because we reaching a point where our eyes can longer perceive the individual pixels that we really have reached maximum resolution. Is there any benefit from higher resolution displays?
- mas644 13y agothere will always be those hardcore "videophiles" that will claim they can see the pixels even at a nanoscale ;)
- snogglethorpe 13y agoOne advantage of high-density displays you sometimes see mentioned is that "we won't need to use anti-aliasing / sub-pixel rendering!" However at the common "high" density used in cellphones these days, 320+ DPI or so, artifacts in non-AA fonts are still visible (not always, or to everybody, but sometimes anyway). So, at least, there are some cases where higher-density than today could yield some benefit.
- jbverschoor 13y agoI've turned off subpixel anti aliasing on my macbook pro retina. Net step would indeed be disabling anti aliasing
- rayiner 13y agoThe ~235 ppi of the Retina display probably isn't there yet. The human eye is really a nifty organ. For example, it increases the spatial resolution of perception above the density of the rods/cones by sampling from slightly different viewpoints and integrating over time. See: http://clarkvision.com/articles/eye-resolution.html http://clarkvision.com/articles/eye-resolution.html. Also, there is the fact that you can move your face closer to the screen to look at something small. The eye can resolve over 800 ppi at 4". Finally, the fact that the eye can resolve say 300 ppi at a particular distance doesn't mean that's the best resolution for the underlying screen. If you want to render without tricks like anti-aliasing, you want to have enough resolution so that you avoid visible artifacts. E.g. imagine rendering two adjacent thin diagonal lines separated by 0.3 arc-minutes (the spatial resolution of the eye). You want enough resolution so that you can render those lines without their touching anywhere.