3 ms·
I haven't heard of any CPU-related issues, but the current patches are sort of in a "two steps forward, one step back" tango. Some major thing would get fixed t
by potatolicious 13y ago
I haven't heard of any CPU-related issues, but the current patches are sort of in a "two steps forward, one step back" tango. Some major thing would get fixed that breaks a myriad of smaller things, which would get fixed in the next patch that would then break some other minor things...
It's also taken a frustratingly long time to patch major game-breaking issues - the main one I kept running into was getting the "accept revive yes/no?" prompt when you die, which you can then not get out of short of quitting the game entirely.
They also managed to break SLI support completely during a recent patch. Like, completely. SLI users would have their screens turn into a flashing disco-tron.
Client crashes are still an issue, but a lot less common than before. Server crashes are likewise still an issue, but a lot less common than before. The general stability of Battlelog seems improved also - right now the general crashi-ness situation resembles what the game should have looked like at launch.
- shawn-furyan 13y agoAs a Texan, I can tell you that "two steps forward, one step back" is a two-step, not a tango :)