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belluchan, slow down a little before you assume I'm just making shit up. Toolbars as in default search and browser plugins which do layer on buttons on the UI.
by strmpnk 13y ago
belluchan, slow down a little before you assume I'm just making shit up.
Toolbars as in default search and browser plugins which do layer on buttons on the UI. I'd count that as a toolbar. Happened to me just last week when I installed software on Windows 8.1. Chrome definitely is just as prone to infected additions. Count me as surprised.
Re: WebRTC, how long has that actually worked? WebRTC is still under development. It if worked in the last few months chances are it didn't work the same way before. Chances are it won't keep working that way later. It's exciting tech, I love WebRTC but calling it a missing feature before it's landed for a few months is kind of asking for a bit much, even for Firefox and Chrome (audio APIs, MathML, JavaScript language features, &c). The fact these two browsers interoperate at all is because of a ton of hard work they put into collaborating to make things work. Of course, "work" being defined by what is easiest for their current implementations to change. Still, you probably assumed I was trying to bash WebRTC, I'm not but it's very new tech in terms of the current interoperable feature set. Give it six months and then come back to complain.
I'm glad you solved your Chrome issues with tracing C++ code. Sucks when that happens.
I don't see how this makes supporting IE entirely impossible and super painful. You have so many fewer variables in play with the IE release cycle that it's hard to complain. I've had Chrome bugs that triggered on only certain builds on certain operating systems that took me a ton of work to reproduce. Looks like the problem reported here is not hitting everyone either but it's already narrowed down to only a few possible versions and operating systems.
To make things worse, Chrome didn't have much help on debugging on mobile devices for a long time. It was quite hard to get an accurate rendering and runtimes with complete debugging.
The IE VM isn't slow here. I just downloaded and tried it to write this comment. I get WebGL and all running in my VM. Not sure what you're talking about. Felt fast to me.
Anyway... I'm not an apologist. I build software and honestly most of these rants I see are complete FUD. They show either ignorance about what options are available or the bias of choosing one flavor of proprietary over another. I don't care if you use or support IE or not (I don't use IE nor do I run Windows on anything but one machine to play some old games I like).