4 ms·
> You can't spend a decade writing an engine. In fact, proprietary engines that are less than a decade old and have exceeded their commercial usefulness are of
by teamonkey 13y ago
> You can't spend a decade writing an engine.
In fact, proprietary engines that are less than a decade old and have exceeded their commercial usefulness are often open sourced.
https://github.com/TTimo/doom3.gpl https://github.com/TTimo/doom3.gpl