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It depends upon how you approach the game. If you try to navigate the game morally, treating all other players as humans, potential friends who you don't want
by graedus 13y ago
It depends upon how you approach the game. If you try to navigate the game morally, treating all other players as humans, potential friends who you don't want to kill, you might find your experience frustrating. Personally, I found embracing a sort of wild west, shoot first, ask questions later approach was the most fun way to play, since indeed there is little reason to trust other players. Since DayZ was originally built as a mod for an FPS military simulator, it makes at least as much sense to view it primarily as a first person shooter as it does to view it as a social MMO experience.
OTOH, this article[0] about a player whose primary mission in the game is to act as a heavily armed, on-call doctor helping injured players in the field is what got me interested in the first place, so, different strokes.
[0] http://arstechnica.com/gaming/2012/07/the-healing-touch-dr-wasteland-brings-hope-to-day-zs-grim-world/ http://arstechnica.com/gaming/2012/07/the-healing-touch-dr-w...