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DayZ, on the other hand, does almost nothing to teach you how the game is played, much less "won." That's because, with the internet, you can easily look up to
by Goronmon 13y ago
DayZ, on the other hand, does almost nothing to teach you how the game is played, much less "won."
That's because, with the internet, you can easily look up tons of information on how to play the game as well as getting tips from other players on optimal strategies when you start out. Games are no longer played in nearly as much of a vacuum as they used to be.
If you encounter a group of survivors that is better equipped, you are likely to die.
Unfortunately, the more common response to these situations is for the player to immediately log out and switch to a different server (your character persists across any DayZ servers). You can also do funky things like scope out a player, switch servers to place yourself in a better position to fight them and switch back to the original server.
I'm not really complaining as much as explaining the current situation that people are running into, since the game really is still fairly early in development.
- ChikkaChiChi 13y agoRust, a Dayz-like game from the makers of Garry's Mod, largely fixes the issue. When a player suddenly logs out, their body collapses to the ground unconscious and can still be killed and looted. Your job as a survivor is to build a shelter safe enough that your body can 'sleep'
- timje1 13y agoIs Rust the game where most of the players stand around as naked (male) cavemen? It's rare to come across a game that shoots so hard for realism just to land right in the middle of absurdity.
- ChikkaChiChi 13y agoYes, they are blurred out though. To be honest, it's a fairly good benchmark for whether or not you should be concerned with someone. If they are running across the field with a rock in their hands, chances are is that you don't have to worry about them shooting you in the face. ...Most of the time.