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DF is not as deeply random as other roguelikes (or roguelike-likes,) in that most creatures follow patterns, goals and "do their own." With the next update ther
by RBerenguel 13y ago
DF is not as deeply random as other roguelikes (or roguelike-likes,) in that most creatures follow patterns, goals and "do their own." With the next update there will even be a "background" on everything (wars between villages, gossiping, refugees from distances, spreading of stories, yes I'm looking forward to it)
Of course, the unfairness as you say is different anyway, an AI should not feel unfair... But at some point you realise it actually is. Nothing in DF is specifically there to kill you, but won't bother to let you live if you cross its way.