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I have not checked the game, only this Polygon article, but the premise sounds a lot like a (washed down!) Dwarf Fortress. Specially the unfair part. You'll rea
by RBerenguel 13y ago
I have not checked the game, only this Polygon article, but the premise sounds a lot like a (washed down!) Dwarf Fortress. Specially the unfair part. You'll realise how unfair DF's adventurer mode is the day you pick your first mission to kill a scrawny beast only to find yourself brutally killed by a pack of capybarss.
Toady (the developer of DF) is preparing a big update to adventurer mode, by the way.
- timje1 13y agoI feel like there's a big difference between the unfairness inflicted on you by a Random Number Generator, and the unfairness inflicted on you by being hounded through the streets by a gang of other players. The two games share the same medium but are very different in nature.
- RBerenguel 13y agoDF is not as deeply random as other roguelikes (or roguelike-likes,) in that most creatures follow patterns, goals and "do their own." With the next update there will even be a "background" on everything (wars between villages, gossiping, refugees from distances, spreading of stories, yes I'm looking forward to it) Of course, the unfairness as you say is different anyway, an AI should not feel unfair... But at some point you realise it actually is. Nothing in DF is specifically there to kill you, but won't bother to let you live if you cross its way.