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Depends on what do you mean low level graphics manipulation - if you think about image manipulation and you wan't to do it interactively, best bet would be to t
by Keyframe 17y ago
Depends on what do you mean low level graphics manipulation - if you think about image manipulation and you wan't to do it interactively, best bet would be to try out Adobe Hydra aka Pixel Bender Toolkit at http://labs.adobe.com/wiki/index.php/AIF_Toolkit http://labs.adobe.com/wiki/index.php/AIF_Toolkit
You can try GIL (Hydra is built on top of it) for your own stuff http://opensource.adobe.com/wiki/display/gil/Generic+Image+Library http://opensource.adobe.com/wiki/display/gil/Generic+Image+L... - but it requires C++ knowledge (not much, templates mostly)
Those are two best options for quick image manipulation IMO. If you want to have only a framebuffer and do all of it on your own, try out Pixeltoaster (or write your own) - http://www.pixeltoaster.com/ http://www.pixeltoaster.com/