3 ms·
Interesting the comment from the first link link (590 days ago, before PS4/Xbox One had been announced): (source: https://news.ycombinator.com/item?id=3988628 h
by someperson 13y ago
Interesting the comment from the first link link (590 days ago, before PS4/Xbox One had been announced): (source: https://news.ycombinator.com/item?id=3988628 https://news.ycombinator.com/item?id=3988628)
> What worries me is if future generations will be able to enjoy the games of today. Will it ever be feasible to emulate a PS3 to the level demanded here? Will my grandchildren in 50 years be able to play GTA 6 on a PS4 emulator? Processing power does not appear to scale to allow this, and there will barely by any of today's consoles still alive by then (also, I doubt 2060s television sets will have HDMI input).
My response would be the trend towards more PC-like architectures (more traditional x86 systems vs something like http://en.wikipedia.org/wiki/Cell_(microprocessor) http://en.wikipedia.org/wiki/Cell_(microprocessor)) and the fact it's already easy to build a similarly priced ($400-$500) PC with superior performance already (historically rare at release than the new set of consoles) may mean it's easier to accurately run these games in future than a Nintendo 64 or SNES. On the other hand, the original Xbox (circa 2000) was a traditional x86 system running an only slightly modified Windows with DirectX that as far as I know isn't emulated well.
I think the search for accuracy will probably be achieved in the coming decades by producing accurate and cheap clone hardware "dongles" to offload processing and interfacing them to a computer via some future fast bus.
- DanBC 13y agoNever mind PS3, we don't have Sega Saturn yet.
- EpicEng 13y agoThere are SS emulators that play some portion of the games for the system: http://www.zophar.net/saturn.html http://www.zophar.net/saturn.html Complete speculation, but most emulator devs probably just see it as a waste of time considering how few good games exist for the system.
- icegreentea 13y agoAs for the Xbox, I think a lot just falls onto documentation. It's clearly technically possible - Xbox backwards compatibility on the 360 was achieved with software emulation.
- pyre 13y agoIt wasn't generic though, IIRC. It was done on a per-game basis. (XBox was an x86 arch, but XBox360 was a PPC arch).
- darkf 13y agoNot only is it possible, it's been done: http://www.caustik.com/cxbx/ http://www.caustik.com/cxbx/ It runs a few commercial games, but probably not all that well. I wonder why not a lot of people bothered to contribute.