3 ms·
The entire logic of most games is written in slow-ass languages like UnrealScript or LUA. The runtimes of the games are often code monstrosities wasting perfor
by jeremiep 13y ago
The entire logic of most games is written in slow-ass languages like UnrealScript or LUA.
The runtimes of the games are often code monstrosities wasting performance here and there.
Performance is way over-rated.