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He completely misses the giant iceberg that is Google Native Client -- there's only a few simple 'local' apps necessary for ChromeOS to be a perfect full-time d
by blasdel 17y ago
He completely misses the giant iceberg that is Google Native Client -- there's only a few simple 'local' apps necessary for ChromeOS to be a perfect full-time desktop for me:
* A good terminal emulator / SSH client
* A VNC / Remote Desktop client
* A means of running a custom GNU userland locally -- User-mode Linux would be great, x86 virtualization would be good.
NaCL could also be a terrific gaming platform -- none of the crippling performance issues from Flash, and existing software is very portable to it. Think about games like QuakeLive and Off-road Velociraptor Safari -- fuck, think about a port of Steam with even a fraction of the catalog!
- glymor 17y ago[Google's] Native Client is an open-source research technology for running _x86_ native code in web applications (http://code.google.com/p/nativeclient/ http://code.google.com/p/nativeclient/) As Ars noted ChromeOS's hardware parters are pretty heavy on the ARM side of the fence. Presumably they could do something like Apple's dual-binaries and implement support for ARM. But it's no longer a no-brainer. That said Native Client with it's cross platform video/audio libraries etc is pretty cool - shame it hasn't spread further yet.
- freetard 17y agoIt's included with Chrome now.
- kevbin 17y agoNaCL is a really interesting project, but it's x86-specific. A jitted NaCL based on LLVM makes more sense for native Chrome/ChromeOS apps.