4 ms·
Has it changed much since the first year or so? I was pretty big in that community but the reality was the editor was too difficult for most people and the popu
by cclogg 13y ago
Has it changed much since the first year or so? I was pretty big in that community but the reality was the editor was too difficult for most people and the popularity system ended up creating a cyclical loop of the same maps (ie similar to the app store problem).
The brilliance of WC3 was the named-game system that allowed people to host whatever and fill games instantly. Battle.net was much more social-friendly too, and the editor itself provided a lot of power, but was not insanely difficult to figure out. I found the custom games in SC2 were of quite low quality just because of how much work it took to do anything.
- kzrdude 13y agothe SC2 arcade is soon going free to play. Hopefully that changes something.