3 ms·
I really don't have an answer. I just need to convince some of the more well known developers to upload their games. I need to try hard sell them on uploading,
by leafo 13y ago
I really don't have an answer. I just need to convince some of the more well known developers to upload their games. I need to try hard sell them on uploading, tell them it costs nothing and will take very little time.
More well known developers are uploading their games over time though, I think more people are starting to discover the utility of the site. Recently got two games from Vlambeer:
http://vlambeer.itch.io/gun-godz http://vlambeer.itch.io/gun-godz
http://vlambeer.itch.io/wasteland-kings http://vlambeer.itch.io/wasteland-kings
So I guess the real answer is time. I need to prove the platform isn't going anywhere and that it has the features that are truly indie friendly.
- fit2rule 13y agoThanks for the honest answer - I look forward to watching you over the next few months and seeing how things take off. I guess you're working towards the critical mass required to make this viable, so it'll be quite intriguing to observe your progress! Are you going to pimp/promote/campaign/whatever a bit more with the Ludum Dare and 24-hour game jams that go on around the scene? I'm guessing you already know of these avenues for promoting your site .. well I for one will be encouraging my fellow game-makers to consider itch.io as an option for distributing their indie work .. Thanks again, and keep it up! You've got a fan here!
- krsunny 13y agoDo any of your devs offer source for their games and do you or will you provide a way to directly download it?