3 ms·
WoW and the Sims 3 both use OpenGL based rendering engines (actually dual OpenGL and DirectX). They are multi-platform (Blizzard is smart) and run on Mac and P
by drawkbox 17y ago
WoW and the Sims 3 both use OpenGL based rendering engines (actually dual OpenGL and DirectX). They are multi-platform (Blizzard is smart) and run on Mac and PC. Almost all game engines except valve use this approach. This makes porting to PS3, Wii and other OpenGL like toolkits easy. XBOX360 + PC are DirectX based and PC/Mac/Wii/PS3 are OpenGL based. The highest selling games usually target both types.
I was just stating due to the recent consoles there is largely not a reason to get a PC solely for gaming as much as there always was. I personally am a PC gamer but I also develop games and most new stuff is multi-platform.