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Congrats on your 1.0 release! I hate to nitpick, but I assume you want some feedback, right? On your screenshot, http://openemu.org/img/controls-prefs.png htt
by byuu 13y ago
Congrats on your 1.0 release!
I hate to nitpick, but I assume you want some feedback, right?
On your screenshot, http://openemu.org/img/controls-prefs.png http://openemu.org/img/controls-prefs.png , you appear to be missing an option for the B button. Also, I know this is hugely a personal preference, but the wood grain makes reading the text quite a bit more difficult for me. Now that Jony Ive's been removing skeuomorphism in OS X and iOS, it might help consistency to remove and/or tone that down, possibly?
The scrollbar to see the starter pack games does not work with my browser (Firefox 17.) I can't click it, use arrow keys, or anything of the sort.
Aside from that, it looks really great! I'll try it out when I boot over to OS X again.
Happy to see another project interested in game libraries and auto-mapping gamepads! This will definitely be my top multi-emulator recommendation going forward.
I would like to ask where you're getting your box art from, and what you do when box art isn't available? (eg no way you have box art for Super Mario World + All-Stars, as it never had a box; and you probably don't have any for obscure Japanese titles, I am guessing.) Also, if you support Japanese boxes, how do you handle the orientation differences between US (horizontal) and JP (mostly vertical, some horizontal)?
Lastly, how do you handle multiple identical controllers plugged in at once? It seems that most USB gamepads lack the serial# field, so the only way to uniquely distinguish them is by USB port# + vendor ID + product ID combined. The downside there is if you move a gamepad to another USB port, the mappings need to be updated again.
- brymaster 13y agoHey byuu, thanks for the feedback. > On your screenshot, http://openemu.org/img/controls-prefs.png http://openemu.org/img/controls-prefs.png , you appear to be missing an option for the B button That whole field scrolls down, just doesn't appear so from the screenshot. Seems we can polish up a few things on the website still. I have to drag the slider for that horizontal scrollbar but I'm using Firefox 26. We're using a database called OpenVGDB that I've co-created. I'll hop on your forums later as I'd like to talk to you about it more. It handles multi-region and "world" roms of all types and depending on your location (operating system supplied), can deliver you the correct cover and metadata. For input, we're still sorting out cases especially with odd adapters and hubs. We generally go by the port and vendor/product ID.