3 ms·
This looks like a really tidy framework for this class of general games (http://en.wikipedia.org/wiki/General_game_playing http://en.wikipedia.org/wiki/General_
by jpoulter 13y ago
This looks like a really tidy framework for this class of general games (http://en.wikipedia.org/wiki/General_game_playing http://en.wikipedia.org/wiki/General_game_playing).
There's actually an annual competition for this type of thing.
In this competition game rules are described using a language called GDL (http://en.wikipedia.org/wiki/Game_Description_Language http://en.wikipedia.org/wiki/Game_Description_Language). Broadly there are two approaches. Super fast Monte-Carlo tree searches and algos which, from rules, infer game-state heuristics which are used in more traditional depth-limited search.
- mrcactu5 13y agothere was a Coursera course on GGP this fall: General Game Playing: https://www.coursera.org/course/ggp https://www.coursera.org/course/ggp they were using java/javascript for their players. And there were other issues making their framework a little bulky