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Oh come on. I can't talk about the others, but Dina Karam had no business being within ten metric AUs of Mighty No.9 She was hired, BY HER OWN ADMISSION, becau
by anon4 13y ago
Oh come on. I can't talk about the others, but Dina Karam had no business being within ten metric AUs of Mighty No.9
She was hired, BY HER OWN ADMISSION, because her bf works for Comcept. The only bit of art she posted was a godawful female version of Beck (the main character) with a lip piercing and lipstick like a companion-for-hire after a busy night. Much better versions were made by fans later, btw. The outcry is because she's completely unqualified at her job. Here's a youtube video summarising the first few days of the disaster https://www.youtube.com/watch?v=FXDSfUJBCj0 https://www.youtube.com/watch?v=FXDSfUJBCj0 .
It's like hiring a dudebro who has only played Madden on the team for a spiritual successor for Ico.
There have been MegaMan games with female protagonists, btw. Of the newer ones ZX springs to mind.
Sorry for the hasty post, I didn't back that kickstarter and it still makes me mad. I went and backed Shantae. At least the designer on that team is a sane woman who knows her craft.
- kevingadd 13y agowhat on earth does her skill as an artist have to do with being a community manager? do you know anything about game development?
- anon4 13y agoYou know what, here's a few representative snapshots from the backer forums. http://imgur.com/a/oUd1p http://imgur.com/a/oUd1p There may be duplicates.