5 ms·
This seems exaggerated. "In the anechnoic chamber, you take away the perceptual cues that allow you to balance and manoeuvre. If you’re in there for half an ho
by cypherpunks01 13y ago
This seems exaggerated.
"In the anechnoic chamber, you take away the perceptual cues that allow you to balance and manoeuvre. If you’re in there for half an hour, you have to be in a chair."
The average person can walk for more than a half hour with loud headphones on without falling over. People use float tanks and other sensory deprivation methods for an hour plus, all the time.
- simonrobb 13y agoI've been in one of these before briefly, and I'll agree it immediately affects your balance - in a way that wearing headphones doesn't. Not sure why, perhaps the brain only uses these cues below a certain threshold of sound. That was in a chamber with the lights on, and only for a few minutes. I won't discount the possibility that after a half hour it could be very difficult to maintain balance.
- fphhotchips 13y agoThey challenge people to do this in the dark - you would also lose the visual cues. (I struggle to maintain balance in the dark anyway - don't know about you.)
- vacri 13y agoVision is an important part of keeping your balance and this is in the dark. Try running on an obstacle-free flat surface with your eyes closed. People use float tanks [all the time] How well do you 'balance and manoeuvre' in a float tank?