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"The game designers do not make the rules in a multiplayer game." Wha? Of course they do. All video games (including MMORPGs) are highly controlled environment
by carbon8 17y ago
"The game designers do not make the rules in a multiplayer game."
Wha? Of course they do. All video games (including MMORPGs) are highly controlled environments and good game designers account for different playing styles.
- winthrowe 17y agoThe game designers write the laws of physics, the players write the Code of Hammurabi. I think a great example of this comes from Eve-Online: There are no friendly fire restrictions, but people generally agree that shooting your teammate is a bad thing, so it's not generally done. However there are some corporations that have a different culture, and your ship is destroyed by your commander to set an example to keep the fleet in line. This is one of the main reasons I find Eve interesting; The single shard sandbox style brings out a much more interesting social dynamic. The only game I know of that has a daily updated map of player territories, here's a time lapse of almost 2 years of player warefare, ending with the destruction of one of the in game superpowers, in 59sec: http://www.youtube.com/watch?v=S8MuyMlT9hY http://www.youtube.com/watch?v=S8MuyMlT9hY