3 ms·
Indeed. In practice it makes very little difference how wide the sprites are, provided they are some exact number of bytes. You end up multiplying the Y coordin
by to3m 13y ago
Indeed. In practice it makes very little difference how wide the sprites are, provided they are some exact number of bytes. You end up multiplying the Y coordinate by the row stride but working from column to column will be controlled by some kind of counter so any value will be fine.