3 ms·
> For example, do devs sandbag their time estimates so they only get 2 tasks instead of 3 tasks? There are mechanisms like planning poker that help to prevent
by tomsthumb 13y ago
> For example, do devs sandbag their time estimates so they only get 2 tasks instead of 3 tasks?
There are mechanisms like planning poker that help to prevent this. They still aren't perfect.
> And what happened when you needed 50 tasks done, but the time estimates from your team, combined with the cap of 48 hours per week, fell short of 50 tasks?
Most methodologies should see this coming except in minor cases. You generally have better foresight over longer projects. This can allow for some correction. Sometimes you just asked too much. Consequences are context dependent.