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Could you elaborate on how prototype based OOP solves overlapping hierarchy and hierarchy modification? It is not clear to me, and it seems actually like multip
by kazagistar 13y ago
Could you elaborate on how prototype based OOP solves overlapping hierarchy and hierarchy modification? It is not clear to me, and it seems actually like multiple inheritance, mixins, interfaces, and/or type-classes would address multiple hierarchies reasonably well, while I am not sure how prototype inheritance does so at all.