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> I was referring more to atmospheric and thematic authenticity. I understand what you mean, but the mechanics do detract from any perceived authenticity. It's
by mercurial 13y ago
> I was referring more to atmospheric and thematic authenticity.
I understand what you mean, but the mechanics do detract from any perceived authenticity. It's like having "authentic" weapons and "authentic" unit names in a Rambo movie. At the end of the day, it's more fetishism than anything else.
> Either way, entertainment which utilizes ongoing conflicts has the potential to leave a bad taste in a lot of people's mouths. It comes off as trashy if poorly executed.
CoD is not known for its nuanced approached in this regard.
> Regarding ArmA, although it has vastly more realistic mechanics, it's not really a valid comparison due to a lack of virtually any story or narrative at all. It's more of a simulation sandbox at heart, albeit a sterile one.
I don't know about ArmA, but Operation Flashpoint: Resistance had a decent story. I heard good things about the "episodic" Arma III campaign as well.
- rl3 13y ago> It's like having "authentic" weapons and "authentic" unit names in a Rambo movie. At the end of the day, it's more fetishism than anything else. Precisely.