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Precisely. What he did (in game) was very simple. There's this PvP zone, Heroes come from one side, Villains come from the other side. Each side is protected b
by inerte 17y ago
Precisely.
What he did (in game) was very simple. There's this PvP zone, Heroes come from one side, Villains come from the other side. Each side is protected by instant-kill bots/drones, like any other mmorpg, certain areas are protected by bots so enemies (PvE or PvP) don't come to close, to protect the lower level players or who just appeared.
Apparently he sat close to one of his faction's drone, targetted an enemy player, and teleported the enemy close to him, causing an instant drone kill.
Now, something like this happening once or twice is a PITA, but the article gives the impression that he did to several players, in the course of many, many weeks. It was probably very boring for him too, since drone kills usually don't give any reward.
What I find strange, the whole thing is a textbook example of griefing, and the CoH/V admins didn't do anything to stop him. Sure, it was inside the game mechanics, but a complete distortion of any intended PvP design.
Also, a little map rearrangement or some kind of "when teleported by an enemy, the player is immune to drone kills during 10 seconds" power change should have stopped this form of griefing completely.
Which makes me think, if the admins and devs didn't do anything, this whole thing was way less destructive than the professor wants us to believe. Either not much people complained, or he did stop when/if an admin asked him to.