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I have no idea what are you talking about. Infinity Ward put out Ghosts; they also put out MW2 and MW3.[1] TreyArch is not in charge of Ghosts, if they were it
by dfc 13y ago
I have no idea what are you talking about. Infinity Ward put out Ghosts; they also put out MW2 and MW3.[1] TreyArch is not in charge of Ghosts, if they were it would not be so awful. I used to be a die-hard CoD fan and then IW rolled out the turd that was MW3. I played BF3 that year and I am playing BF4 this year.
I don't remember World at War being very "AFY." What parts of WaW did you think were bad?
[1] https://en.wikipedia.org/wiki/Infinity_Ward#Games https://en.wikipedia.org/wiki/Infinity_Ward#Games
- corin_ 13y agoIt's still called Infinity Ward, but it was completely torn up and reconstructed in 2010, in between MW2 and MW3, really a completely different company after that time. https://en.wikipedia.org/wiki/Infinity_Ward#Dismissal_of_senior_employees https://en.wikipedia.org/wiki/Infinity_Ward#Dismissal_of_sen...
- dfc 13y agoAs I said I am a long time fan of the franchise, so I'm fully aware of the history. I think MW2 (aka pre-restructuring) was where IW lost their way. There is a giant difference in the gameplay/feel of MW2/MW3/Ghosts compared to BO1&2. It is really strange how easy it is to tell whose year it was to put out the CoD release.
- icebraining 13y agoJust because the company has the same name, that doesn't mean it's the same. When all the heads of the company and half the employees (including lead designers) leave at the same time and the company is "fully reconstructed", the fact that they kept the name is irrelevant. That said, I suppose it's not Treyarch's doing, it's just Activision doing what it does best.
- dfc 13y agoYou suppose its not 3arch's doing? What else do you need to see to be convinced?