3 ms·
Probably this monitor has bright set too high.
by anonymfus 13y ago
Probably this monitor has bright set too high.
- blueblob 13y agoDefault settings on my monitor made this hard to see too. It's because it is transparent. You can redefine the function that draws the screen by entering: function drawArena() { for (var y = 0; y < CELLS_Y; y++) { for (var x = 0; x < CELLS_X; x++) { if (goal.x == x && goal.y == y) { context.fillStyle = "rgb(0,127,255)"; if (arena[y][x] && !generations_until_beaten) { winLevel(); } } else if (arena[y][x]) { context.fillStyle = "rgb(0,0,0)"; } else { context.fillStyle = "rgb(255,255,255)"; } context.fillRect(x * TILE_WIDTH, y * TILE_HEIGHT, TILE_WIDTH, TILE_HEIGHT); } } // Draw playable zone (if applicable) if (playable.width && playable.height) { context.fillStyle = "rgba(255,127,0, 0.3)"; context.fillRect( playable.x * TILE_WIDTH, playable.y * TILE_HEIGHT, playable.width * TILE_WIDTH, playable.height * TILE_HEIGHT ); } } in the javascript console (where 0.3 is the new transparency. It won't show up until you click the next level button.
- renownedmedia 13y agoI've increased the opacity in the game.
- blueblob 13y agoAwesome, thanks!