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> but still (in my mind) unsurpassed in writing I take it you haven't played _Planescape: Torment_ ?
by wnoise 13y ago
> but still (in my mind) unsurpassed in writing
I take it you haven't played _Planescape: Torment_ ?
- pavel_lishin 13y agoI actually tried playing this. When I left the room in which I woke up, some sort of giant angel thing basically insta-killed me. Considering that this was after 5 minutes of gameplay, I gave up. :/
- jamie_ca 13y agoWell, death and rebirth is a major theme of the game (what with your main character being immortal). They need to show the player that death isn't something to be feared like in most RPGs of the time. I can see how that would be off-putting though.
- andrewingram 13y agoIt was a little disappointing that the game only had one puzzle which required that you die in order to solve it.
- mercurial 13y agoOn the other hand, you got to have your guts probed without anesthesia. How fun is that?
- mcv 13y agoWell, try it again. It has by far the best writing of any CRPG. I love the Fallouts, but Torment is High Literature. It's the Shakespeare and the Firefly of computer gaming. Allt he great, special unique games, from Star Control 2 to Bioshock to Braid, Torment beats them. It's a game that makes you think far beyond the stuff that's in the game.
- voyou 13y agoThe problem with Torment is that it's a great piece of interactive fiction trapped within the RTS-turned-RPG engine they inherited from Baldur's Gate. Torment's strength is the writing, which you have to read through the engine's small and clumsy dialogue system, which becomes painful pretty quickly.
- PeterisP 13y agoPlanescape was nice, but I actually liked Fallout/Fallout2 storytelling a bit more.