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And this sort of crap is why I've just decided to make my most major video release in 5 years Vimeo-centric, not YouTube. * I'm about to release a significant
by thenomad 13y ago
And this sort of crap is why I've just decided to make my most major video release in 5 years Vimeo-centric, not YouTube. *
I'm about to release a significant Machinima movie - significant in that it's doing a bunch of things that haven't been done before. (I'm the guy who came up with the term "Machinima" originally.) I've been strongly considering putting it on YT, but the extreme lack of customer support and the automated, often error-prone takedown systems mean that it really doesn't seem like a great platform for anything important.
This could actually become a serious problem for YouTube. They've got some real competitors in the video space, notably Vimeo but also Blip and others. If working with YouTube starts to become overly risky or onerous for creators, the others could start to catch up fast.
* Also, to be fair, I'm going for Vimeo because they support 2.35:1 aspect ratio video. But that's not the most major reason.
- Kronopath 13y agoFrom what I've heard, Vimeo is even worse, disallowing all video game content unless it's a game you developed yourself: http://blog.wolfire.com/2009/01/vimeowned/ http://blog.wolfire.com/2009/01/vimeowned/