4 ms·
Let's see: Zelda and Mario series, pretty much every Square game, Halo, Star Wars games (though that's cheating), Minecraft, Castlevania games, Skyrim, Journey
by InclinedPlane 13y ago
Let's see:
Zelda and Mario series, pretty much every Square game, Halo, Star Wars games (though that's cheating), Minecraft, Castlevania games, Skyrim, Journey, Bastion, and many others.
Video games have about as much chance of having awesome sound tracks as other media such as cinematic films.
- ekianjo 13y agoYou do realize that the games you quoted represent 0.0001% of all games being marketed ? (regardless of popularity). I could just say you are being biased. Besides, if you are an extremely talented musician, it's not in videogames that you'll get widespread recognition nor the best salaries either. Can you name any of the musicians who worked on the games you mentioned, by memory ? Good try. So of course, people who are talented tend to move to other industries.
- InclinedPlane 13y agoWhy is popularity not a factor? It should be. And do you seriously expect me to list a significant fraction of all games to satisfy your needs? That's ridiculous. Here's my claim: a significant fraction of the most popular games have excellent sound tracks. I provided evidence to back up my claims, you have provided none to back up yours.
- anonymoushn 13y agoNobuo Uematsu, Lifeformed, Ben Prunty Do movies have awful music in general, just because there are lots of shitty movies and movies with a music budget of at least $1000 represent .0001% of all movies?
- Zecc 13y ago> Can you name any of the musicians who worked on the games you mentioned, by memory ? Good try. That's a bit unfair. Movies tend to put the composer's name in big letters right before the movie starts, while in games the name usually comes "buried" in the credits only. Also I personally find that the best soundtracks come from Japanese games, and I'm not very good at dealing with Japanese games.