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What api do you use ? canvas ? webgl ? svg? do you use 1 canvas , or multiple canvas for the object graph ect... How do you handle rich text? do you handle 3D ?
by camus2 13y ago
What api do you use ? canvas ? webgl ? svg? do you use 1 canvas , or multiple canvas for the object graph ect... How do you handle rich text? do you handle 3D ? filters ? ...
that's the kind of info i'd like to see on the homepage ,HTML5 doesnt mean anything today without the details.
- dreen 13y agoJudging by the example source they use canvas, but I dont know dart so cant tell if its one canvas or frame buffers in multiple canvases
- afsina 13y agoPerhaps showcase and documents section may answer some of your questions?
- braco_alva 13y agoFor what I see on the Showcase games, they are canvas, but I really hope it supports webgl also, looks like an interesting library.
- kbutler 13y ago"The Stage class represents the main drawing area and is a wrapper over the HTML5 Canvas element"