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It looks like it just uses an existing X server as a way to create an OpenGL context, not as an X server per se. Perhaps it would be possible to port it to some
by _delirium 13y ago
It looks like it just uses an existing X server as a way to create an OpenGL context, not as an X server per se. Perhaps it would be possible to port it to some non-X method of producing an OpenGL context, such as EGL.