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Thanks for your feedback. The article was prompted by just some general "what-if" thinking. Apple needs exclusive games, Nintendo has game. Nintendo needs to su
by oddevan 13y ago
Thanks for your feedback. The article was prompted by just some general "what-if" thinking. Apple needs exclusive games, Nintendo has game. Nintendo needs to survive, Apple has money. It's a what-if scenario that people (or maybe just me) keep coming back to, and I can almost guarantee you that there are people at Apple that have considered the situation and rejected it for probably more reasons than I had in the article. :)
- ctdonath 13y agoApple needs exclusive games Why? ETA: iOS is arguably the biggest/most-popular gaming platform ever. The increase in sales from "I would have bought an Android/whatever but didn't because game X is only on iOS so I bought an iPhone instead" would be, relatively speaking, vanishingly small.
- oddevan 13y agoAny platform needs exclusive apps to draw people to it and only to it. I'm probably never going to get a Windows Phone no matter how good the platform looks because I can't get apps like Tweetbot and Reeder. Ben Thompson does a better job explaining the why than I do: http://stratechery.com/2013/casual-gaming-is-a-sustainable-business-but-not-a-platform-differentiator/ http://stratechery.com/2013/casual-gaming-is-a-sustainable-b... but the tl;dr is basically that the casual games most people look for on iOS are either already on or easily portable to Android or Windows. If Apple wants people to buy iOS devices to play games (and they should; that's a lot of people!), they need to make sure there are good games on iOS that people can't find anywhere else; otherwise, people will buy cheaper Android/Kindle/nook devices instead.
- ctdonath 13y agohttp://en.wikipedia.org/wiki/Category:IOS-only_games http://en.wikipedia.org/wiki/Category:IOS-only_games