4 ms·
> F2P requires a lot of investment/luck and non-F2P on mobile is a steadily shrinking market. I've been an independent developer for a year now, and having jus
by benzor 13y ago
> F2P requires a lot of investment/luck and non-F2P on mobile is a steadily shrinking market.
I've been an independent developer for a year now, and having just launched our first game I can really echo that this is how we feel about the App Store too. You can rank in the "top 100 highest grossing games" for a multitude of countries and still make absolutely no money on a F2P game... we've been there. And various articles back up this "winner takes all" vibe [1].
[1] http://www.whiteboardmag.com/the-one-percent-winner-take-all-web-positioning/ http://www.whiteboardmag.com/the-one-percent-winner-take-all...