3 ms·
b52 maps each short url code to a unique number, 0-(52^5)
by lambdajones 17y ago
b52 maps each short url code to a unique number, 0-(52^5)
- gojomo 17y agoThere's a shorter way without a bunch of mysterious constants: // decode a 5-digit base52 number unsigned long b52(const char *c) { unsigned long factor = 1; unsigned long result = 0; for(int i = 0; i < 5; i++) { result += factor * b52map[c[i]]; factor *= 52; } return result; } (52^5 < 2^32 so an 'unsigned long' is plenty; 52^11 < 2^64 so you could get an 11-digit base52 number into an 'unsigned long long'. I'd be tempted to generalize the function to handle 0-11 digits, by requiring the parameter to be null-terminated or passing in a length.)
- lambdajones 17y agoYeah, a ull is overkill. This code comes from a furious couple weeks of coding, an attempt at being clever and going for speed. I'm not sure if I accomplished either. The thinking at the time was that the constants might cache better. I know, don't be clever.
- lambdajones 17y agoGot around to profiling it last night. My code is faster, if you accept the cost of mystery. http://lambdajones.com/b52why http://lambdajones.com/b52why
- gojomo 17y agoHow could that possibly make a difference for the intended application? Is the server CPU-maxed and never faces IO waits where more calculation is free? If speed were a valid goal (and it's not), then: (1) You would only use overkill 64-bit integers if on a 64-bit processor and profiling had proven them to be faster. (2) Precalculating the factors would speed the clearer code, possibly making it faster: const unsigned long factors[5] = { 1, 52, 52*52, 52*52*52, 52*52*52*52 }; // decode a 5-digit base52 number unsigned long b52(const char *c) { unsigned long result = 0; for(int i = 0; i < 5; i++) { result += factors[i] * b52map[c[i]]; } return result; } ...or unroll the loop... // decode a 5-digit base52 number unsigned long b52(const char *c) { unsigned long result = b52map[c[0]]; result += (52) * b52map[c[1]]; result += (52*52) * b52map[c[2]]; result += (52*52*52) * b52map[c[3]]; result += (52*52*52*52) * b52map[c[4]]; return result; } (Here I'm trusting the compiler to precalculate the powers of 52, but the code is still clearly 'parsing a base' rather than 'mysterious multiplications and divisions'.) (3) You would strongly consider using a Base64-based approach, so all conversions involve bit-shifts instead of multiplication. If certain characters can't be used -- eg vowels -- you might still prefer large gaps in your ID series. (If you're using a SQL database, it won't care -- but then again, if there's a SQL database anywhere in the system, its operations will make these micro-optimizations even more ludicrous than they are already.)