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> shader programming Of course it does. Even OpenGL ES 2.0 and WebGL (based on the same API as ES 2.0) do as well. The fixed function pipeline of old has been
by seabrookmx 13y ago
> shader programming
Of course it does. Even OpenGL ES 2.0 and WebGL (based on the same API as ES 2.0) do as well.
The fixed function pipeline of old has been deprecated in recent versions, so you don't have a choice but to use GLSL.