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Is PS3/PS4 development OGL or a proprietary API? Because if it is OGL then yes that makes said API far more useful for sheer amount of access to hardware.
by runevault 13y ago
Is PS3/PS4 development OGL or a proprietary API? Because if it is OGL then yes that makes said API far more useful for sheer amount of access to hardware.
- LukeShu 13y agoThe PS4 uses OpenGL (4.4?). The PS3 used a proprietary API based on OpenGL 1.0.
- runevault 13y agoSo yeah, OGL grows more useful as the PS4 grows its user base. Thanks for the info
- pjmlp 13y agoFalse info. PS4 uses a proprietary API called GNM http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4 http://www.eurogamer.net/articles/digitalfoundry-how-the-cre...
- eropple 13y agoThe PS4 supports OpenGL, but my understanding is that most non-indie games use libgcm.