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I started this way. I could iterate on new game prototypes quickly because I made many games then threw them away. Might be worth noting his game plays and loo
by alttab 13y ago
I started this way. I could iterate on new game prototypes quickly because I made many games then threw them away.
Might be worth noting his game plays and looks like minecraft.
After getting burned by my own design decisions, which each game I made I produced stronger abstractions and decoupled code. Aka learning from mistakes.
Devs who only write protoslop or devs who only maintain and clean code up are rarely effective on their own.