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Or get a cheap mac (mac mini, for example). Then you can run the iPhone emulator and use Safari to debug. Works really well. Edit: Oh, you mean you tried this,
by troels 13y ago
Or get a cheap mac (mac mini, for example). Then you can run the iPhone emulator and use Safari to debug. Works really well.
Edit: Oh, you mean you tried this, but it works differently? Or are you using some linux-based dev tools?
- mladenkovacevic 13y agoNo I've just been using the iPhone user agent "simulation" in Chrome's dev tools. All this does I think it set a reasonably correct resolution and scaling factor, but all the other rendering specifics get overlooked.
- troels 13y agoOK. The iPhone simulator that comes with Xcode is really close to the real thing. You need a mac for it though.