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HTML5. My (Meteor & D3-based) application is primarily aimed desktop browsers, and it already very nearly works out of the box on mobile -- there are a few D3 t
by nkoren 13y ago
HTML5. My (Meteor & D3-based) application is primarily aimed desktop browsers, and it already very nearly works out of the box on mobile -- there are a few D3 touch events that need to be revisited, and a new layout that is friendlier for smaller screens; otherwise we're done. We don't need to access low-level hardware, and the idea of doing Native re-implementations of Meteor's bidirectional data bindings or D3's force-directed graphs is, frankly, ridiculous. So we're going HTML5 all the way.
- CCs 13y agoLooks like a cool project! Is Elon Musk involved? :) http://www.podaris.com/ http://www.podaris.com/
- nkoren 13y agoThank you! This is actually for my prior startup (probably too profitable to call a "startup" at this point, actually), http://www.futurescaper.com/ http://www.futurescaper.com/. But Podaris is shaping up to be HTML5/JS from top to bottom as well. Unlike Futurescaper, it doesn't need a smartphone incarnation, and the alpha version works surprisingly well on tablets, pretty much out of the box. No Elon Musk involvement. Yet. :-)