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Pac-Man was designed as a game for humans, with a priori knowledge of what kinds of things humans find rewarding. Thus the goal is obvious because it was design
by humbledrone 13y ago
Pac-Man was designed as a game for humans, with a priori knowledge of what kinds of things humans find rewarding. Thus the goal is obvious because it was designed to be similar to other human goals. Eat the food, don't get eaten. For this reason, it's not at all special that humans can determine the goal of the game.
- chongli 13y agoYeah. Try sticking a more abstract game like Go in front of a random person and see how that works out. Without being taught the rules, a human will have absolutely no idea how to proceed. This would put a human in pretty much the same boat as a computer.
- stcredzero 13y agoA friend of mine had a meta-game he'd play with his step father. His step father would buy a new game, but not tell him the rules. They'd play this game until he figured it out and consistently trounced his step dad. Then his step dad would buy a new game.
- tvst 13y agoWow, that's a great idea. Sounds like loads of fun.
- dwaltrip 13y agoSecure the largest amount of territory and capture enemy groups? Seems pretty human :p