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All the data won't be stored in the phone, it'll surely be streamed from somewhere. As we saw our documents moving to online Office, we'll see in few years all
by alx 19y ago
All the data won't be stored in the phone, it'll surely be streamed from somewhere. As we saw our documents moving to online Office, we'll see in few years all these big files moving away from our hard drive.
Who has the hard drive space keeping an up-to-date divx library today? I personnally prefer to download a movie when needed, p2p has become fast enough to be convenient :)
- palish 19y agoYou're right. And that has interesting implications for future mobile devices. Right now, phones connect to the internet using a connection provided by your phone company. EVDO or EDGE, for example. But how hard would it be to create a peer-to-peer internet connection? One of your devices would be connected to WiFi, but also connected to every other device in the area. And those would be connected to more devices, and so on. It would form a big chain, possibly extending several miles. When someone requests a song, that request is passed from one device to another until it gets back to the device that's connected to WiFi. Then the song data is streamed from the internet and passed back to the original requester. This system seems like it would be extremely slow. But, does it really matter if it takes an hour to download 10 songs? You could have a list of songs that you'd eventually like to listen to, then check back every few hours to see which ones are ready.
- cstejerean 19y agoMesh networking is indeed slow, but it works great for some things. I'm not sure if music is one of the however. The nice thing about iTunes music store or a fast connection to a P2P network is instant gratification. I remember dialup days when it took 15 minutes to download a song and that was painful enough. Now if I want a song I can get it in under a minute and once you get used to this it's hard to wait several hours for the songs to potentially finish downloading. On the plus side, chances are that one of the other devices in your mesh already has a copy of the song you want (especially if it's a popular song) and if storage isn't an issue you can have a lot of locally cached data that should speed things up.
- corentin 19y ago> But how hard would it be to create a peer-to-peer internet connection? One of your devices would be connected to WiFi, but also connected to every other device in the area. And those would be connected to more devices, and so on. It would form a big chain, possibly extending several miles. It exists! See for example http://www.fon.com/ http://www.fon.com/ By the way, P2P networks don't have to be slow as long as they're well designed; they can even be faster than traditional client/server.