5 ms·
Bonus points if you can you make the drops dribble downwards like so: http://www.netanimations.net/water-rainy-day_window_animated_free_gif.gif http://www.netan
by adamwong246 13y ago
Bonus points if you can you make the drops dribble downwards like so: http://www.netanimations.net/water-rainy-day_window_animated_free_gif.gif http://www.netanimations.net/water-rainy-day_window_animated...
- lbebber 13y agoIf I can get to work on this again I will do that. I'm gonna have to use JS however.
- adamwong246 13y agoCool. Sounds really hard though. To look realistic, the drops would have to merge into one another and also follow down previously established paths. It's pretty cool that you did this in just css but I think we have veered into WebGl territory.
- lbebber 13y agoYeah probably. Though still can be done with good enough results without WebGL I believe.
- BHSPitMonkey 13y agoAre you so sure? http://codepen.io/i0z/pen/mFLCw http://codepen.io/i0z/pen/mFLCw
- lbebber 13y agoWell that is impressive. However I don't know if there's a way to check for collisions that don't include the mouse pointer in CSS. (and I would like that if one drop falls over another they both merge)
- mlader 13y agoJust figured out that you can make your ship temporarily disappear by right clicking =)
- BHSPitMonkey 13y ago(Note: I am not the author of this link; See its original HN discussion[1] for details.) [1] https://news.ycombinator.com/item?id=6780008 https://news.ycombinator.com/item?id=6780008
- lloeki 13y agoJust for the sake of it, I swear that one[0] had a better video of the effect in the background, but they changed it. [0]: http://www.rainymood.com/ http://www.rainymood.com/