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I think the closest you'll get right now is something like THREE.js that builds shaders for you out of a high level graphics API.
by mcpherrinm 13y ago
I think the closest you'll get right now is something like THREE.js that builds shaders for you out of a high level graphics API.
- mistercow 13y agoThat seems to me actually further than just writing the GLSL shaders yourself. I suppose the MVP would be a library that simply eases getting data in and out of webgl.