3 ms·
The interface is far from PC-centric. It's PC-tolerable, but was clearly designed for consoles. Firaxis initially promised separate interfaces for both platfor
by sesqu 13y ago
The interface is far from PC-centric. It's PC-tolerable, but was clearly designed for consoles.
Firaxis initially promised separate interfaces for both platforms, and presumably for touch devices as well, but the differences ended up being cosmetic at best.
If you want an example of a dual-platform game with a PC-centric interface, the first example that comes to mind is Command & Conquer.